1.3 Engine

We use a complete custom made engine for our project. So no third party engine is used!

1.3.1 High End Rendering Engine

The engine supports HDR, Parallax Occlusion, Deferred Rendering, Animation Blending, Dynamic Lights, Voxel Rendering, Day and Night cycle, Particle Simulation, Water Effects, Motion Blur, ...
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1.3.2 Physic Engine

We use the Bullet Physic Engine to create realistic physical behavior!
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1.3.3 Modding Support

We are currently working on the mod interface. You can use Lua or a visual programming language in order to create your own modification!
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